
With another E3 gone and a slew of new games announced, it’s time to look at the clear winners and losers. While I’m not entirely sure how one would win this event, I can tell you the overwhelming loser of the event was THE SJWs. If it wasn’t clear that GamerGate was winning before, it’s perfectly transparent now. We didn’t need to do anything, because we’re just quietly following the words of Napoleon Bonaparte: “Never interfere with an enemy while he’s in the process of destroying himself.”
With GamerGate winning, let’s look at what SJWs did to lose so horrendously.
1. Ignoring the question
Even though GamerGate won by default, a win is a win. While real gamers sat back and bitched and moaned about mechanics, gameplay, sequels, and new IPs, SJWs focused on violent gameplay and female characters, with rants from Jack Jonathan Mcintosh that made me question what decade I was in.
In the past, I’ve intentionally avoided Tweeting anything toward McIntosh, concerned I’d be blocked for breathing and thus unable to experience his lunacy in real time. Well, his Tweets after the Bethesda show made me laugh so hard I couldn’t resist poking the bastard. It’s sad when getting blocked by McIntosh feels like a GamerGate initiation ritual.
No matter how hard someone like MovieBob takes issue with someone comparing his buddy to Jack Thompson, the question has always been, “What is the difference in their arguments?”
Saying Jack Thompson was a Republican (ignores Democrats like Joe Lieberman who share his opinions) lawyer who attempted to ban (not entirely true) games while McIntosh merely criticizes them is avoiding the question. I care more about the argument because if your argument is bad, what you use it to justify later is automatically just as flawed. I don’t care what political cup you put the water in if the well is poisoned.
2. Female protagonists are not new
Plenty of dipshits on the anti-GG side are currently doing victory laps over the presence of female characters at this E3. Never mind that there were just as many at last year’s E3; SJWs have never let facts get in the way of their circle-jerking before, so why start now? It’s not the celebration itself that makes me sigh, it’s the conclusions they draw from it.
“At the Electronic Entertainment Expo (E3), the largest video game industry event of the year, developers unveiled a half-dozen games with female protagonists. The tide is turning.”
Alec Kubas-Mayer, The Daily Beast
I find it odd he considers this proof positive when he can’t even be bothered to make the featured picture for his article a picture of one of these new fantastic female protagonists. He uses a character who has been the symbol for strong women in games for decades, but the tide is only now turning? Alec can’t even get past the first picture without contradicting himself.
I’m fully aware the title of his article is a play on words with The Rise of the Tomb Raider, but couldn’t he at least use a screenshot from the game he’s referencing?
This is, of course, right after Anita Sarkeesian complains about the lack of female exclusivity, because nothing says diverse like exclusive.
I’m beginning to think I at least respected these people when they were a cabal of unethical fucks instead of the disjointed self-contradictory halfwits they’ve devolved into. At this point, I feel like an older brother holding a sibling’s head as they helplessly swing while screaming “RAPE!”
3. GamerGate is losing?

SJWs’ favorite weapon.
The dumbest talking point from SJWs is that this new wave of female protagonists is supposed to mean GamerGate lost E3. This is apparently the case because GamerGate has been attempting to remove women from games and the industry just churned out a bunch of new female characters in some form of collective protest. You kind of need to casually ignore the fact all of these games were in development long before we were ever something to protest against, and removing women from anything has never been our goal.
Our self-declared and self-evident goals have been to hold the gaming press to ethical standards and to end the senseless injection of identity politics in places they don’t belong. We have had unethical sites closing, downsizing, unionizing, going turncoat, and almost universally adopting ethics policies they said they didn’t need when this thing kicked off back in August. I don’t see how accomplishing all of our goals makes our campaign a failure.
Congratulations guys, we’ve reached the point where they’ve finished digging their own graves. The question now is do we push them in, or let them fall in on their own?
Read More: The 4 Worst Things About E3 2015