
In the aftermath of the UVA/Rolling Stone rape allegation scandal, a couple of notions present themselves. One is that we just got a preview of what kind of hellscape will emerge in the media if social justice advocates have their way. The other is that being skeptical of something a woman says doesn’t make you a misogynist. You should be allowed to doubt the veracity of claims anyone makes without judgment. Sadly, this is proving to not be the case, especially in the victim narrative obsessed social justice clique.
It should also be noted that even though Jackie Coakley’s story was proven to be untrue, this didn’t stop feminists from standing behind her. They claimed it was more about raising the awareness of surprise rape by a man anywhere at anytime, and less to do with the massive amounts of damage this does to biased agendas looking for a narrative to exploit.
Rolling Stone And GamerGate

Pictured: a female attempting to video game.
GamerGate and its supporters should be all too familiar with the machinations that crafted the UVA rape story. The social justice-slanted gaming press has had no problem publishing story after story of people claiming to have been harassed out of their homes, being forced to cancel speeches, or withdrawing their presence from gaming conventions. Every single one somehow orchestrated by GamerGate alone. Most of the evidence put forth? “Trust me, I’m a woman!” Enough said.
In a world where the gaming press lets us know the minute details of a motion capture actor’s day or the polycon count on a main character’s facial model, the idea that they couldn’t be bothered to maybe follow up on the claims of these women is astounding. I would have much preferred the route most of the gaming press took and just avoided the whole mess all together. That was what they did until their hand was forced by certain vocal social justice advocates. How many times did we watch supposed harassment victims saunter about the media to anyone who would give her a minute running roughshod over the likes of IGN, Kotaku and Giant Bomb for ignoring the plights of the harassed women in gaming and tech?
The reason why the gaming press didn’t follow up is pretty simple: they didn’t want to be labeled misogynist or sexist—or any “ist”—by the social justice crowd for doing their job. In Giant Bomb’s case it was all for naught, because even though they were one of the few websites to publish a story about GamerGate harassing women, they were shown no mercy by social justice advocates in the press and online.
Why Fear SJWs?
This should have been a wake up call to all the gaming press: anything to do with social justice is Faustian in nature. They will turn on you with little or no provocation. Since they mostly derive their power from the Internet, their ability to form a hive mind in force around their chosen bugaboos is absurd. Everything that games represents is the apex of what they are against by their very nature, so why even capitulate to social justice in the first place?

Pictured: another female attempting to video game, but this time with better results.
Social justice advocates don’t buy games en masse, they aren’t interested in games in general, and they don’t care about the games industry that makes those games. They’ve already poisoned the indie gaming scene with non-games and “narrative experiences” that are given ludicrously high profiles and review scores from sympathetic sites. Their “fix” to big budget AAA games is a homogenized “everyone wins” fantasy-laden mess that will appeal to no one with even half a brain stem. Although, it would be humorous to see a GameStop employee try to sell a pre-order to a Anita Sarkeesian fever-dream-as-game.
Unfortunately for gamers, there is no Columbia University doing the due diligence on a gaming press that is too lazy to do the basic tenets of their job. I mean, who doesn’t love asinine bullshit about Japan in their video game news on a daily basis, or learning that their favorite website writer has a mental disorder on twitter? That’s the information gamers are just dying to know in depth.

Pictured: another female trying to video game.
This is why GamerGate has popped up to and become a thorn in the side of the gaming press. If they would’ve just done their jobs adequately, they could’ve continued to get away with their laissez-faire “journalism” about nonsense games and nonsense people. Instead, they cast their lot with an alien ideology fomenting narratives to problems in the games industry that don’t seem to have real solutions on purpose.
GamerGate’s problem was being skeptical when a gaming press claimed they were harassing women and trying to drown out their voices with pure dumpy-bearded, basement-dwelling white man machismo. In the months since the start of GamerGate, and the implosion of Sabrina Rubin Erdely’s social justice narrative driven campus rape story, more and more people are beginning to see that there may be a more dark underbelly to social justice machinations.
Read More: How The Free Market Will Help Gamers Win The War